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Advanced [show]


Miles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His black hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Immigrant. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Miles Wedgwood, Male Human Commoner 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +4

Possessions: 120000 cp.


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Peter Gresham, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his brown hair. His eyes are green and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Gomory was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Jeweler. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Attractive, Immigrant. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Gomory Brixton, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 cp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, pastel shirt, and violet tie. He keeps his long red hair kept up in a rat tail. His green eyes peer out from beneath his feathered black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. A gifted student he started as a Detective, but he got bored and became a Fortune-teller. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of orcs

Bonds: Job, Enemies, Adventurer, Has a crush, Religious. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Raymond Barclay, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His golden hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: Calm and collected, he is a well trained Spice Merchant. He receives visions of the future at random moments

History: He was born in a small plains village. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To reunite with his old friends; and to be a sellsword again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Kyle Kelsey, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Black pearl (500 gp).


Social Check DCs

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