Diggory England, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. He is bald on top and has large auburn tufts of hair around his ears. His eyes are a pleasant brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Herbalist and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Simple lock. 1 Superior lock. 1 Crowbar.
Manfred Acton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. With a patchy auburn beard and wild auburn hair. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Nature. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Trey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his black hair. His green eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of southern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp. Deep green spinel (120 gp). Red garnet (120 gp). Silver pearl (120 gp).
Bernard Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bernard was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his daughter; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Obsidian (7 gp). Zircon (30 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.
Robert Yeardley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large white jacket. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.
History: Born to a Body Guard, his father struggled to pay the bills. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Selfish, Antagonistic. Bonds: Immigrant, Poor. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
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