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NPC Generator

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Advanced [show]


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His black hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Wymar Sherwood, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills History +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2000 sp. Rhodochrosite (15 gp). Rose (40 gp). Aquamarine (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Bristol, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Family, Attractive. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Theobald Bristol, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Holy water. 1 Antitoxin.


Social Check DCs


Cory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He keeps his long black hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Slave. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Cory Wilberforce, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Thomas Leighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He wears a small hat to cover his moderate length auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thomas was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Professionalism. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Leighton, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 4 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Everard Read, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Everard Read, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp.


Social Check DCs

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