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NPC Generator

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Advanced [show]


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Carpenter. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the east. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Immigrant, Enemies, Family. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Jocelyn Kenley, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. White pearl (160 gp). 1 Minor magic item.


Social Check DCs


Don Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise violet. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Don was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Layabout again; and sabotage a competitor

Flaws: Mundane, Antagonistic, Racist. Bonds: Attractive, Mentor, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Don Gyula, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Landon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears a top hat to hide his balding. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Frederick was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Frederick Landon, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 4 (-3)12 (+1)
Skills Animal Handling -1, Nature +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 18000 cp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Theobald Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Soapmaker, Theobald learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Theobald Hastings, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. 1 Silk rope. 1 Backpack.


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Home, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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