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NPC Generator

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Advanced [show]


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is cut close to his head. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and regain custody of his son

Ideals: Philantrophist, Logical. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Detective

Voice: French accent

Attributes [hide]

Gerard Shipley, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Blue star sapphire (1200 gp). Coral (120 gp). Red spinel (120 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely green suit with tan socks and a vest with buckled shoes, and sports empty pouches on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.

History: Gomory hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many gnolls want him driven away

Ideals: Impeccable, Artistic. Bonds: Enemies, Adventurer, Debt. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Gomory Cotton, Male Human Warrior 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)5 (-3) 16 (+3)5 (-3)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Reid, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Nature. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Don Reid, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)6 (-2) 15 (+2)13 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Balimaar will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Balimaar was born in the north. At a young age he loved to build and create. A gifted student he started as a Barber, but he got bored and became a Mortician. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Extrovert, Persistence. Bonds: Rich, Attractive, Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Balimaar Blythe, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in the east. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Wymar Sutherland, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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