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Advanced [show]


William Van Es, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His long auburn hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease, Depressed, Insomniac, Fearful. Bonds: Military. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

William Van Es, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Peridot (70 gp). White pearl (120 gp). Coral (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a slight overbite and is overall scrawny. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mercenary. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Has a crush, Family. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Lincoln, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses like a well dressed Seamstress does. His skin is also unnaturally pale. His head has been shaved. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Seamstress business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Seamstress.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Mitchell, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red-brown spinel (140 gp).


Social Check DCs


Patrick Alby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Patrick Alby, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (40 gp).


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Balimaar hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies, Family, Adventurer. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Balimaar Deighton, Male Human Adept 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)7 (-2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 180 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Black velvet mask with numerous citrines (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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