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NPC Generator

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Advanced [show]


Dustin Bradford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He sports a flattop hair cut. His blue eyes peer out from beneath his Stetson brown hat.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Dustin Bradford, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 cp.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Bowyer uniform. He wears his silver hair up. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Bowyer, Theobald learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Theobald Dumph, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Rock crystal (80 gp). Iolite (80 gp). Sardonyx (80 gp).


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Thomas Dayton, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries a battered scythe and tarnished sai as well. His red hair is lengthy. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Family, Immigrant. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Perry, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Peter Copeland, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Banded mail.


Social Check DCs

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