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NPC Generator

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Advanced [show]


Gerard Fawcett, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long golden beard with little hanging trinkets. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: The child of a Bather, who enjoyed hunting, Gerard was taken on many hunting expeditions. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Barrister

Voice: French accent

Attributes [hide]

Gerard Fawcett, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Whitby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears blue trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: To settle down with his crush; and a deep hatred of goblins

Ideals: Artistic. Bonds: Enemies, Immigrant, Adventurer, Has a crush. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Heward Whitby, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears red leather gloves, a red jacket, and tight pants. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Balimaar Dalton, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). 1 Half-Plate.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish auburn hair is in a traditional bowl cut. His blue eyes peer out from beneath his Stetson grey hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Reynard was born with his father's beautiful face. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 5 years later his spouse died after the birth of his son. Heartbroken, Reynard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Insomniac. Bonds: Adventurer, In love, Attractive, Military. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Hadley, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2600 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Nicholas Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Nicholas Hampton, Male Human Druid 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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