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Advanced [show]


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is dressed in a clean violet cloak covering his clean studded leather. His right leg appears badly burned and disfigured. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Adelard Landon, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Old masterpiece painting (500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Trey Clayton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He wears his chestnut hair down. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Trey Clayton, Male Human Paladin 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a green vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He became a Mercenary soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Peter Kenley, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Body Guard profession.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Disease, Depressed. Bonds: Job. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Anselm Bristol, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Red spinel (140 gp). Golden pearl (140 gp).


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Snape, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)15 (+2) 12 (+1)5 (-3)
Skills Insight +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Alexandrite (300 gp). Eye agate (15 gp). 1 Antitoxin. 1 Everburning torch. 1 Smokesticks.


Social Check DCs

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