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Advanced [show]


Arnold Winchester, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Winchester, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Harlow, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized green coat, and a wedding ring on his left hand. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a Engraver, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Beggar.

Motivation: He'd like to take his coworkers down a peg.

Bonds: In love, Job, Enemies, Poor. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Harlow, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Charles Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Stylist. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.

History: Charles hails from a village terrorized by drow. He worked as a nervous Stylist and found it very stressful. He has drifted from career to career and currently works as a Stylist.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Enemies, Job. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Charles Walpole, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has moderate length auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Athletic. Flaws: Insane, PTSD. Bonds: Has a crush, Rich. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Gilbert Stafford, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


William Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His blonde hair is kept up in a ponytail inside a top hat. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

William Braxton, Male Human Bard 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 69 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 19 (+4)12 (+1) 9 (-1)15 (+2)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 100 pp.


Social Check DCs

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