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NPC Generator

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Advanced [show]


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. He is physically well-built. He wears his white hair down. His green eyes peer out from beneath his deerstalker white hat.

Personality: Eccentric and domineering, Shane will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Extrovert. Flaws: Forgetful, Ugly. Bonds: Rich, Job. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Burton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics -1, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Tim Kelsey, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)8 (-1) 16 (+3)15 (+2)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Amethyst (160 gp). Eye agate (14 gp). Sardonyx (70 gp).


Social Check DCs


John Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His blue unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

John Wentworth, Male Human Commoner 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Brass mug with jade inlays (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Justin Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries shortbows. His hair is golden and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Justin Digby, Male Human Expert 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: When he was but 6 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism. Bonds: Rich, Job, Immigrant, Nature, Enemies. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Gerald Merton, Male Human Warrior 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp.


Social Check DCs

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