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NPC Generator

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Advanced [show]


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to cover his moderate length blonde hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Gunter Cornish, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Onyx (40 gp).


Social Check DCs


Everard Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He keeps his brown hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Everard was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Everard Bradley, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. With a patchy silver beard and wild silver hair. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Sensitive, Selfish. Bonds: Rich, Religious, Family. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Aldous Ryland, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)6 (-2) 9 (-1)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. His eyes are a pleasant violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 5 years old his parents immigrated from the south. Raymond was born on a far southern plains where he grew up under the tutelage of his father, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor, Immigrant. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Raymond Heiser, Male Human Barbarian 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)19 (+4) 14 (+2)11 (+0)
Skills Athletics +2, History +7
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Orc, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +7

Possessions: 1100 gp. Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tattered old clothes, marred by chocolates. He has a long blonde beard with little hanging trinkets. He has blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a plains tribe. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Dumph, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Amber (160 gp). Jasper (20 gp).


Social Check DCs

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