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NPC Generator

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Advanced [show]


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His silver hair is thinning but still full. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Myerscough, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long golden hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Alexandre was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Joker, Artistic. Bonds: Attractive, Family, Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Alexandre Blythe, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Easton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his black hair down. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Guy Easton, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)14 (+2) 3 (-4)7 (-2)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 6
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 6000 sp.


Social Check DCs


Odo Bristol, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is heavily combed to the right. His gray eyes peer out from beneath his feathered red hat.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Odo Bristol, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His long black hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is afraid of women and trembles around them

History: Gifted from a young age, Solomon studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and a deep hatred of drow

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Solomon Wentworth, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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