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NPC Generator

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Advanced [show]


Guy Marley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his yellow robe and has his longbow always slung over his shoulder. His top hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Guy studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Joker, Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: German accent

Attributes [hide]

Guy Marley, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Chalcedony (60 gp).


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His brown hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Gerald Clapham, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Tiger eye turquoise (4 gp). Iolite (30 gp).


Social Check DCs


Anthony Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With bright silver hair and a scraggly beard. His eyes are violet and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Anthony Bradshaw, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 11000 cp. 2 Holy water. 4 Antitoxin.


Social Check DCs


Drogo Alby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large tan jacket. His white hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a forest tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Drogo Alby, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Aquamarine (1100 gp). Black pearl (1100 gp). Eye agate (14 gp).


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shipwright.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Joker. Flaws: Insomniac. Bonds: Religious, Job, Has a crush. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Gerard Ashley, Male Human Warrior 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 900 gp. Rich purple corundum (1100 gp). Alexandrite (500 gp). Chrysoberyl (60 gp). Brown-green garnet (60 gp).


Social Check DCs

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