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NPC Generator

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Advanced [show]


Bernard Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Bernard studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical, Gifted. Flaws: Ugly, Insomniac, Shy. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Bernard Yardley, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Peridot (80 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a yellow scarf. His auburn hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Ralf Dumph, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)5 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Extrovert. Bonds: Attractive, Military, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Adelard Gentry, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Hematite (4 gp). Red garnet (50 gp). Moonstone (80 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears blue cloth garments or leather armor. He has a hunchback. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce hazel eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Arnold Willoughby, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. His eyes are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: His religion dominates his actions; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Slave, Adventurer, Religious. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Heward Southey, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Hematite (15 gp). Red spinel (160 gp). Blue star sapphire (1500 gp). Blue sapphire (1500 gp).


Social Check DCs

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