Odo Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears dark leathers with embroidery, and his gloved hand is found clutching a kukri. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gomory Alby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with wide-brimmed hat. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gomory was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Tim Compton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. This blue eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: Further expansion of business; and expand his business
Ideals: Entrepeneur, Artistic, Optimist. Flaws: Shy. Bonds: Job. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp.
Roland Blankley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears white leather gloves, a white jacket, and tight pants. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Priest again; and a deep hatred of goblins
Ideals: Logical, Justice. Bonds: Job, Rich, Enemies. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Balimaar Tatum, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Joker, Professionalism. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10 pp.
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