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NPC Generator

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Advanced [show]


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. He sports a long black beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is wracked by social anxiety

Flaws: Shy, Mundane, Fearful. Bonds: Enemies. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Henry Hallewell, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 7000 cp.


Social Check DCs


Solomon Sharps, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: The child of a Junk Dealer, who enjoyed hunting, Solomon was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: To reunite with his absent father; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Sharps, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 18000 sp. Chalcedony (70 gp). Azurite (9 gp). Golden yellow topaz (900 gp).


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Flaws: Insane. Bonds: Has a crush, Adventurer, Rich. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Ernest Stratford, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Anselm Brent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Impeccable. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Anselm Brent, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Darkwood Buckler. 1 Buckler.


Social Check DCs


Everard Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His feathered hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Slave. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Tenley, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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