Percival Burton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears a robe, a symbol of luck around his neck, and a shield on his belt. His chestnut hair is cut short. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the east. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Thomas Rowley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of hand crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered singing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a assassin and was forced into it by his family
Ideals: Fighting, Artistic. Bonds: Family, Military, Immigrant. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Miles Payton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the large cave and found the beat up shortbow and armor he uses now. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Randal Benson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted, Fighting. Bonds: Adventurer, Attractive. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Buckler.
Tim Barlow, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man is wearing a long, brown cloak. He has a auburn handlebar mustache and slicked back auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Nature, Immigrant, Has a crush. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Amethyst (40 gp). Brown-green garnet (40 gp). Chrysoprase (70 gp).
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
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