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NPC Generator

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Advanced [show]


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He comes from a rich eastern family. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Gerald Woods, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 25000 sp. Chrysoberyl (100 gp).


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Engraver, who enjoyed hunting, Miles was taken on many hunting expeditions. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and to end his boredom

Flaws: Ugly, Sensitive, Secretive, Mundane. Bonds: Nature, Guardian. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Clare, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 9 (-1)8 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. His hair is black and very short. This violet eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Armorer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Armorer again; and he'd like to take his coworkers down a peg

Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Charles Westbrook, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp. Blue sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Richard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Richard will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Courier, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Richard Huckabee, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports white clothing, slightly heavier than average wear. His hair is white and very short. His brown eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Junk Dealer, Gerald learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Disciplined, Logical. Bonds: Job, Has a crush, Family. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Gerald Stansfield, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 9000 sp. Malachite (10 gp). Blue sapphire (1300 gp).


Social Check DCs

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