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NPC Generator

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Advanced [show]


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear white tank tops with brown pants. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Gifted. Flaws: Insane, Sensitive, Mundane, Ugly. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Eastoft, Male Human Aristocrat 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Rolf Brady, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. He sports a long white beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Rolf was born the youngest of three triplets. A gifted student he started as a Performer, but he got bored and became a Ploughman. He has achieved small success as a Ploughman.

Motivation: To unite with his sister; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Philantrophist, Artistic. Bonds: Job, Attractive, Family. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Rolf Brady, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Druidic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp. 1 Chain shirt.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. He wears his chestnut hair down. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Adventurer, Rich. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Kimberley, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Smoky quartz (20 gp). 1 Half-Plate.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears blue cloth garments or leather armor. He has a hunchback. His hair is blonde and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Gerard Stansfield, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Average lock. 1 Silk rope.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Norman was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Norman Allerton, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)6 (-2) 8 (-1)8 (-1)
Skills Intimidation +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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