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Advanced [show]


Roland Westcott, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sellsword like his father before him.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Flaws: Sensitive. Bonds: Immigrant, Family, Military, Job. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Roland Westcott, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Cromwell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a black suit, grey shirt, and green tie, and a wedding ring on his right hand. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.

Motivation: Seeks redemption.

Flaws: Ugly, Addict, Antagonistic, Forgetful. Bonds: In love. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Theodoric Cromwell, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1000 sp.


Social Check DCs


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky violet painted plate armor. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gomory was born the youngest of three triplets. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Gomory Yardley, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. Chrysoberyl (110 gp). Rose (70 gp). Sard (70 gp). Bloodstone (70 gp).


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears tan leather gloves, a tan jacket, and tight pants. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Disease. Bonds: Family. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Trey Graeme, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Citrine (20 gp). Onyx (20 gp). Eye agate (14 gp). Moonstone (20 gp).


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large blue jacket, and a wedding ring on his right hand. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up rapier and armor he uses now. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and money/treasure

Flaws: Shy. Bonds: In love, Job, Rich, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Hugh Marlee, Male Human Wizard 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs

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