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NPC Generator

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Advanced [show]


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears blue trousers with tan and black striped suspenders. He wears various colorful collared shirts. He wears a small hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Gerard Clifton, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Payton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Conrad Payton, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: William was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Fearful. Bonds: In love, Attractive. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

William Bradly, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp.


Social Check DCs


Theobald Middleton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he is typically in his Merchant uniform. His auburn hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Merchant for hire.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Impulsive, Shy. Bonds: Job, Slave. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Middleton, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Backpack. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerald hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerald took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Gerald Kenley, Male Human Warrior 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 160 pp. Chrysoprase (50 gp). Moss agate (14 gp). Eye agate (14 gp). White pearl (110 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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