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Advanced [show]


Theodoric Asheton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. A gifted student he started as a Animal Trainer, but he got bored and became a Scribe. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Theodoric Asheton, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, green, dusty cloak. His blonde hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he wants revenge against gnolls

Ideals: Disciplined. Bonds: Immigrant, Enemies, Military, Nature, Has a crush. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

William Garrick, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears red leather gloves, a red jacket, and tight pants, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Justice, Gifted, Athletic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Gerald Ogden, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)18 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Joker, Athletic. Bonds: Attractive, Rich, Military. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Shane Benson, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. His hair is cut close to his head. His eyes are gray and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Architect, who enjoyed hunting, Trey was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Trey Cooper, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (9 gp). Bloodstone (80 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs

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