Adelard Breeden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His black hair is long and unkept. His green eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He became a Slave Trader soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Fearful. Bonds: Job, Slave, Enemies. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp.
Alex Marlee, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. His hair is red and curly. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure.
Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dean Adley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and very short. His eyes are likewise amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Flaws: Selfish, Shy, Disease, Insane. Bonds: Rich. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Ignan, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. Red-brown spinel (150 gp). White opal (1600 gp). Golden yellow topaz (1500 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Churchill, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Jeweler uniform. His chestnut hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has drifted from career to career and currently works as a Jeweler.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp.
Chad Shelley, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he usually wears his pastel robe and has his falchion always slung over his shoulder. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Cartwright, who enjoyed hunting, Chad was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic, Fighting. Bonds: Rich, Nature, Adventurer. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Simple lock.
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