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Advanced [show]


Henry Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Henry was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Slave, Family, Nature, Adventurer. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Ashley, Male Human Aristocrat 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item.


Social Check DCs


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His black hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born in the east to a Butcher, Trym learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 12 years.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict, Depressed. Bonds: Immigrant, Religious, Job. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Yardley, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 15 (+2)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Bowyer, he is not a threatening figure. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his mother. His childhood dream was to be a Weaver, but he was a colossal failure. He has worked as a Bowyer like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Lindsay, Male Human Sorcerer 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points -8 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)9 (-1) 15 (+2)6 (-2)
Skills Insight +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Sard (80 gp). Zircon (80 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Red spinel (40 gp). Black opal (1000 gp). Aquamarine (1600 gp). Zircon (80 gp).


Social Check DCs


Dean Rodney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his black hair to look like a famous performer. This green eyed southerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend.

Bonds: Guardian, Adventurer, Military, Enemies. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Dean Rodney, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)14 (+2) 7 (-2)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Dyer does. His brown hair, when down, is lengthy. He has blue eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Job, Enemies, Adventurer, Nature. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Tindall, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Jeweled gold crown (2000 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs

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