Arnold Alby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Apothecary job and began his own company from there.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Religious. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. Bloodstone (60 gp). 1 Minor magic item.
Miles Kent, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears a lot of dark rich colors, with gold accents. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerard Colton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears pastel cloth garments or leather armor. His long white hair reaches down to his waist. His eyes are a pleasant green.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Hedonist, Disease, PTSD. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1500 sp.
Chad Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Ruler, Chad learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
Possessions: Deep blue spinel (700 gp). Moss agate (15 gp).
Odo Marleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in white turtlenecks beneath a pastel coat with black slacks, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. His gray eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane, Ugly. Bonds: Adventurer, Rich, Religious. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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