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NPC Generator

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Advanced [show]


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His black hair, when down, is lengthy. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. John was born on a far northern plains where he grew up under the tutelage of his father, an expert Sellsword. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

John Cooper, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 14 (+2)6 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Golden yellow topaz (900 gp). Black star sapphire (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, white shirt, and blue tie. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant green.

Personality: He dislikes all the random violence that takes place in the south. He feeds upon the attention of others.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Pacifist. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Heward Remington, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Body Guard, who enjoyed hunting, Cory was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.

Motivation: To end his boredom; and an old rival family wants him found

Ideals: Logical. Flaws: Mundane. Bonds: Nature, Job, Family. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Cory Sydney, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light yellow in addition to tight pants. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Military. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Gyula, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 6 (-2)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Tourmaline (100 gp). Brown-green garnet (100 gp). Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His black hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Family, Immigrant. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Theodoric Gracey, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs

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