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NPC Generator

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Advanced [show]


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Arnold Marleigh, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: White pearl (120 gp). 2 Smokesticks. 2 Smokesticks. 4 Antitoxin.


Social Check DCs


Wymar Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He carries a battered pickaxe and tarnished bastard sword as well. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wymar was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Adventurer like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Job, Debt. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Wymar Rutland, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a black and brown robe with the hood down. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Actor. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Actor.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Alexandre Cholmondeley, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears dark leathers with embroidery. His head has been shaved. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Job. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Charles Branson, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Freshwater pearl (16 gp). Zircon (40 gp).


Social Check DCs


Diggory Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet painted combat armor at almost all times. With a patchy black beard and wild black hair. His eyes are amber and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east, but his parents moved at a very young age to the north. Diggory was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Ploughman. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Slave. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Halsey, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)19 (+4)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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