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NPC Generator

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Advanced [show]


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Joker. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Gerard Wentworth, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Azurite (11 gp).


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has a very tight haircut. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Doctor.

Motivation: Many brigands want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Religious, Job, Enemies. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Aldous Wallace, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 16 (+3)6 (-2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: This northern man wears bulky white painted plate armor. His clothes are grease stained in places. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Percival Graeme, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Tiger eye turquoise (16 gp). Eye agate (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Randal Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: Randal was born the youngest of three triplets. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Gifted. Bonds: Family, Adventurer, Debt. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Randal Ogden, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 4 (-3)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. Blue quartz (13 gp). 1 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Balimaar Wakefield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a green coat and is in decent physical shape. He has a small bristly mustache and wavy auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Knight, Balimaar learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Cynical. Bonds: Job, Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Balimaar Wakefield, Male Human Expert 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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