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Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green armored body suit, with a simple tan line shooting up and back down. His silver hair is heavily combed to the left. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Clerebold studied abroad. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Military. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Clerebold Hornsby, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Brown-green garnet (90 gp). Smoky quartz (70 gp). Onyx (70 gp).


Social Check DCs


Drogo Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear black tank tops with blue pants. He has a small bristly mustache and wavy brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Expand his business.

Flaws: Addict, Fearful, Disease. Bonds: Job, Military. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Drogo Stapleton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. Violet garnet (800 gp). Black opal (600 gp). Alexandrite (800 gp). Banded agate (8 gp). 1 Alchemist’s fire. 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Reynard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. During his travels, Reynard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Reynard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Reynard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Servant

Voice: French accent

Attributes [hide]

Reynard Jacobs, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Chad Tenley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Chad Tenley, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan, dusty cloak. He wears his auburn hair up. His half smiles and violet eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Emotional, Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Norman Yeardley, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs

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