Gerard Home, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his greataxe, marred by teas. He has done his best to style his black hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp. Golden pearl (110 gp). Violet garnet (1000 gp). Emerald (1300 gp). Amethyst (110 gp). 1 Minor magic item.
Henry Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.
History: Born to a Body Guard, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Justice, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.
Robert Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 4 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp.
Geoffrey Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has a moderate pudge and is not very fit. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Detective for hire.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 pp.
Anselm Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His black hair is knotted and matted. His eyes are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: To unite with his sister; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 700 sp. 1 Half-Plate. 1 Darkwood Shield.
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