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NPC Generator

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Advanced [show]


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His auburn hair is styled in orderly dreadlocks. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He got into the Roofer business at a young age. In his 11th year, his parents were killed by a gnolls raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to open a new tavern; and to be a weaver again

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Washington, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Gunter studied abroad. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Artistic, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Gunter Jacobs, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Perception +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Richard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears just a white suit. His long black hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Philantrophist, Artistic. Flaws: Depressed. Bonds: Immigrant. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Richard Walpole, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 9 (-1)18 (+4)
Skills Deception +7, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in violet turtlenecks beneath a grey coat with green slacks. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: He speaks before he thinks and is too direct. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Family, Nature. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Everard Westbrook, Male Human Wizard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp. Violet garnet (900 gp). Coral (110 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Impeccable. Flaws: Sensitive, Secretive. Bonds: Religious, Immigrant. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Charles Conway, Male Human Cleric 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp.


Social Check DCs

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