Heward Kendall, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden and curly. His eyes are violet and catlike.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Family. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Conrad Shirley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He very much looks the part of a Miner. His hair is black, silky, and of moderate length. His fierce amber eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Conrad was born the youngest of three triplets. He worked as a nervous Miner and found it very stressful. He became a Miner soon after.
Motivation: Regain custody of his daughter.
Flaws: Shy. Bonds: Job, Attractive, Religious, Family. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 80 pp.
Gomory Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish brown hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Emotional, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Theobald Ansley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting white shirt and pants. His Stetson hat is riddled with cuts and holes. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful wizard made him what he is. His childhood dream was to be a Brewer, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.
Motivation: Further expansion of business.
Flaws: Ugly, Racist. Bonds: Poor, Job, Mentor. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Half-Plate.
Gomory Merton, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He is muscular with a powerful set of arms. His blonde hair is long and unkept. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Dilettante, Gomory learned a great deal about his mother's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Dilettante. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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