Everard Tickle, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Philantrophist, Persistence, Athletic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 40000 cp. Malachite (5 gp). Silver pearl (50 gp). Lapis lazuli (5 gp).
Charles Crawford, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Raymond Marley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his greataxe ready. His black hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small island village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Frederick Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Shepherd business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed, Shy. Bonds: Poor, Job. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Hematite (8 gp). Amethyst (50 gp). Deep green spinel (50 gp).
Hubert Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Hubert hails from a village terrorized by gnolls. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: To get a good night's sleep; and retire the richest man in the east
Ideals: Passionate, Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Adventurer. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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