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NPC Generator

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Advanced [show]


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey costume with the symbols of the four houses of cards on his torso. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Disciplined, Philantrophist, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Percival Tindall, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Healer’s kit. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Chad Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To be a Mercenary again; and further expansion of business

Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Poor, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Rowley, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Bowyer profession.

History: Born in the west to a Interpreter, Trey learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Trey Copeland, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Marshal profession.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Guardian, Family. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Holton, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Drogo Kendal, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Bounty Hunter. He has wavy red hair. His eyes are amber and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: Drogo hails from a village terrorized by goblins. After coming to the age of reason, Drogo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies, Guardian. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Drogo Kendal, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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