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NPC Generator

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Advanced [show]


Guy Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has wavy white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Guy Paxton, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Architect. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: The child of northern immigrants he idolized his mother. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Artistic. Flaws: Insane, Secretive. Bonds: Immigrant. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Adelard Heiser, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)12 (+1) 18 (+4)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 60 pp. Iolite (30 gp). Amethyst (130 gp). Fiery yellow corundum (700 gp). Rhodochrosite (12 gp). 1 Hourglass.


Social Check DCs


Godfrey Elton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a red collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Architect.

Motivation: To be a Beggar again; and sabotage a competitor

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Elton, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Geoffrey Hayes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His ears are large.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of giants once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Geoffrey Hayes, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp. Citrine (60 gp). Amethyst (60 gp). Banded agate (5 gp).


Social Check DCs


Roger Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red broad hat and red clothes. His tied-back hair is blonde. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Entrepeneur. Bonds: Rich, Guardian, Family. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Roger Pinkerton, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. Onyx (30 gp). Emerald (700 gp).


Social Check DCs

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