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NPC Generator

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Advanced [show]


Henry Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and many gnolls want him driven away

Flaws: Disease. Bonds: Guardian, Adventurer, Enemies. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Henry Crawford, Male Human Rogue 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. His skin is fair and his fingers are delicate and long. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a Carter soon after.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Antagonistic, Selfish. Bonds: Adventurer, Job. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Randal Clare, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)14 (+2) 4 (-3)15 (+2)
Skills Persuasion +4, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 3000 cp. Silver chalice with lapis lazuli gems (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Brewer. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To end his boredom; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Robert Norton, Male Human Fighter 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)7 (-2) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries crossbows. His silver hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Thomas Mitchell, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Healer’s kit. 1 Hourglass. 1 Small steel mirror. 1 Good lock.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He has a small bristly mustache and wavy silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Shy. Bonds: Religious, Adventurer, Debt. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

John Vance, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs

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