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NPC Generator

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Advanced [show]


Arnold Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He has a moderate pudge and is not very fit. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Arnold Oakes, Male Human Expert 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely grey suit with blue socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with dancing.

History: He was born a particularly ugly child, much to the horror of his parents. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Nature, Military. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Gilbert Shelly, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is dressed in an above average manner. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Cynical, Impulsive, Fearful. Bonds: Attractive. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Thomas Quinton, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)6 (-2) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Gilbert Colton, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Heward Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man has a large brown mantle and cape that has been intricately interwoven into his blue robe. His clothes are grease stained in places. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Locksmith, his father struggled to pay the bills. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Blakeley, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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