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NPC Generator

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Advanced [show]


Robert Cotton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a black suit, brown shirt, and black tie, marred by beers. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a forest tribe. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Robert Cotton, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Justin Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Barber. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Justin Skelton, Male Human Warlock 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. Bloodstone (60 gp). Sard (60 gp). White opal (1100 gp).


Social Check DCs


Trym Shelley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Spy and found it very stressful. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Trym Shelley, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. His long golden hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Job, In love, Poor, Adventurer. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Merton, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (100 gp). Malachite (7 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple tan robe with green stripes complete with hood. He has red hair. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Navigator, who enjoyed hunting, Thomas was taken on many hunting expeditions. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Thomas Halsey, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs

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