Reynard Tinley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears his blonde hair up. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Reynard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Attractive, Job, In love, Has a crush. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Hubert Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His hair is chestnut and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Shoemaker does. His skin is also unnaturally pale. His tied-back hair is red. His thin eyebrows rest above his beady blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Shoemaker.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Emotional, Impulsive. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 200 gp. Freshwater pearl (4 gp). Onyx (20 gp). Alexandrite (700 gp). Aquamarine (700 gp).
Jocelyn Upton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered shortbow and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 9 years later his spouse died after the birth of his son. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Human compassion; and wishes to resurrect an old love
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a brown feathered hat and brown clothes. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Wymar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Slave, Nature, Job, Adventurer. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp.
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