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Advanced [show]


Rolf Hastings, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Barrister. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and revenge

Bonds: Adventurer, Military, Job, Enemies. Occupation: Barrister

Voice: American accent

Attributes [hide]

Rolf Hastings, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Henry Wade, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Henry Wade, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He carries a battered club and tarnished crossbow as well. His hair is black and very short. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Religious, Military. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Guy Shelly, Male Human Commoner 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His hair is short and white. His half smiles and blue eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Roger Barton, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His tied-back hair is brown. His eyes are green and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. Henry was born on a far eastern island where he grew up under the tutelage of his father, an expert Detective. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist, Justice. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Henry Winterbourne, Male Human Wizard 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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