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Advanced [show]


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a white and brown robe with the hood down. His black hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Roofer; and wants his loneliness to end

Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Nature, Has a crush. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Gomory Livingstone, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)4 (-3) 8 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (600 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Diggory Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large silver tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Addict, Racist, Fearful. Bonds: Immigrant. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Diggory Atterton, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp.


Social Check DCs


Diggory Churchill, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a hunchback. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: Diggory was born in the north. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Persistence. Flaws: Ugly, Antagonistic, Lazy. Bonds: Family. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Diggory Churchill, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 29000 sp.


Social Check DCs


Wymar Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He has styled his white hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Mentor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Wymar Marlowe, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp.


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. His violet eyes peer out from beneath his Stetson brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barkeep.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Bonds: Job. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Abram, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs

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