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Advanced [show]


Percival Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and green pants. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: Born in the west to a Detective, Percival learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Detective.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Artistic. Flaws: Racist. Bonds: Job. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Percival Hamilton, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Layabout does. His blonde hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Raymond Windsor, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Carnelian (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt with thin black vertical stripes and white pants. His hair is short and blonde. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Ruler, his father struggled to pay the bills. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Crawford, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Randal Middleton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Disease, Selfish. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Randal Middleton, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 7 (-2)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Alexandrite (900 gp). Rhodochrosite (9 gp).


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting brown shirt and pants. His blonde hair is singed and shortened. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Gerald Dalton, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp. Golden yellow topaz (1000 gp). Jasper (30 gp). Peridot (30 gp). Rose (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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