Wymar Marston, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His golden hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: Wymar was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage
Ideals: Passionate, Pacifist. Flaws: Ugly, Insomniac. Bonds: Rich, Family. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Jocelyn Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.
Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small plains village. In his 17th year, his parents were killed by a goblins raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against goblins; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Shy, Insane. Bonds: Enemies, Nature. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 900 gp.
Raymond Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. He wears his red hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Justice, Optimist. Flaws: Addict. Bonds: Slave, Enemies. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
Manfred Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Brown-green garnet (120 gp). Amber (120 gp). Freshwater pearl (8 gp). 1 Half-Plate. 1 Half-Plate.
Geoffrey Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Mentor, Adventurer, Family. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
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