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NPC Generator

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Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear black clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Fighting, Artistic. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Henry Tenley, Male Human Sorcerer 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Insight +3, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 50 pp.


Social Check DCs


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Job. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Patrick Woods, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1300 sp.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Born to a Brewer, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Terse, Selfish. Bonds: Job, Poor, Nature. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Gerald Huxley, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. His brown hair is lengthy. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invites people to come help in his community garden.

History: He was born in a small island village. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Philantrophist. Bonds: Enemies, Nature, Adventurer. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Anselm Remington, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Heward Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Family, Adventurer, Job. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Walcott, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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