Cory Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Gifted from a young age, Cory studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Persistence, Artistic, Gifted. Bonds: Family, Mentor. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7
Possessions: 400 gp.
Anthony Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his mace ready. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Artistic. Flaws: Antagonistic. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
Justin Carlyle, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amber earrings on each ear.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: Justin was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Racist, Secretive. Bonds: Rich, Immigrant, Attractive. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Cory Myerscough, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish silver hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Poor, Family. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. Silver chalice with lapis lazuli gems (30 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
Diggory Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is well dressed, constantly wearing a tan suit, pastel shirt, and white tie. He has a hunchback. His red hair is smooth and relatively long. This gray eyed southerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Alexandrite (1400 gp). Aquamarine (1400 gp).
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