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Advanced [show]


Heward Ainsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a blue suit. He wears his hair in dreadlocks. He has a dull look in his amber eyes.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Gardener

Voice: German accent

Attributes [hide]

Heward Ainsley, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Lancaster, Male Human [Permalink]

Personal [hide]

Description: This eastern man likes to wear ponchos typically of a light black in addition to tight pants. His clothes are grease stained in places. He has moderate length chestnut hair. His brown eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Gomory Lancaster, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. 8 Acid flasks. 8 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Bernard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his brown hair up. His blue eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Professionalism. Bonds: Attractive, Rich, Nature. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Bernard Wilberforce, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp. 4 Holy water. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes, and he perpetually has his halberd ready. He keeps his golden hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Chromatic Dragon in disguise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Joker, Gifted. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Browning, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp. 1 Everburning torch.


Social Check DCs


Richard Snape, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the large cave and found the beat up mace and armor he uses now. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Richard Snape, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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