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Advanced [show]


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. He wears his brown hair down. His eyes, though not visible through his cowl, are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Antagonistic, Hedonist, PTSD. Bonds: Adventurer. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Hallewell, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)17 (+3)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 5000 sp.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is long and unkept. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Arnold hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Arnold Marston, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. Banded agate (8 gp). Fiery yellow corundum (1100 gp). Zircon (70 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His gray eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Randal Hadlee, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. Golden yellow topaz (1200 gp). Obsidian (5 gp). Bloodstone (80 gp).


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his blonde hair up. His violet eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Miles Heiser, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 7000 sp. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Hugh Van Es, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting tan shirt and pants. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Impulsive, Hedonist, Disease. Bonds: Enemies. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Van Es, Male Human Fighter 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)5 (-3) 13 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1800 gp. Aquamarine (400 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (400 gp).


Social Check DCs

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