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NPC Generator

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Advanced [show]


Arnold Prescott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears blue cloth garments or leather armor. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up axe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Bonds: Attractive, Rich, Nature. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Arnold Prescott, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (200 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears black painted combat armor at almost all times. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Charles hails from a village terrorized by giants. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Stafford, Male Human Cleric 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely black suit with white socks and a vest with buckled shoes, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism, Persistence. Bonds: Military, Job. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Rodney, Male Human Rogue 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. Banded agate (4 gp). 4 Smokesticks. 7 Acid flasks.


Social Check DCs


Chad Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely black suit with white socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are blue.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Miller for hire.

Motivation: His religion dominates his actions.

Bonds: Religious, Family, Military, Job. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Chad Hayden, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 8000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His brown eyes peer out from beneath his feathered black hat.

Personality: Calm and collected, he is a well trained Marshal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Stableman, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Cory Thackeray, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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