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Advanced [show]


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports tan clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Disease, Addict. Bonds: Military. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Gerard Chester, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 4 (-3)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10000 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Sapphire pendant on gold chain (1100 gp).


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He wears a broad hat to hide his balding. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Map Maker business at a young age. A gifted student he started as a Herbalist, but he got bored and became a Map Maker. He became a Map Maker soon after.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Optimist, Impeccable. Bonds: Job, Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Auran, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Bloodstone (80 gp). Golden pearl (100 gp). Obsidian (10 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Don Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is black and very short. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Mundane, Antagonistic. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Don Cumberbatch, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Ryland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is lengthy. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and to reunite with his absent mother

Ideals: Disciplined, Fighting. Bonds: Family, Rich, Guardian. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Ryland, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Gyula, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Ugly, Hedonist, Racist. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Odo Gyula, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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